Hello! If you are reading this, I’m probably doing the preparation for some summer plans for my blog. I’ve been meaning to get some older writings up for this site in due time, but I could never find the time and motivation. But here’s one about Dissidia NT, a game which a lot of people don’t like that I found pretty neat. Please keep in mind that these, unlike the updated ones that have older dates on them, are for other sides, so the tone is pretty different from what I write normally, and the info I gave in this was accurate to about 2018, cause obviously I have played through a few more Final Fantasy games since then.
That being said, thanks for reading, and enjoy this article.
Final Fantasy has once again become a global force to be reckoned with, and with a new entry in their fighting game franchise having a year of season pass including Rinoa from Final Fantasy VIII, Yuna from Final Fantasy X, and my particular favourite, Snow from Lightning Returns: Final Fantasy XIII. As someone who has only fully played Final Fantasy XIII and XV, as well as a bit of the older games here and there, I thought it would be interesting to look at how this game appeals to modern fans.
Booting up the game for the first time, you are given a choice of a random summon, which is an ally that can turn the tide with effects on the environment. I got Alexander to summon, which launches bombs on the opposing team. However, while these do provide visual flair, this seems like a needless addition to this game, as the action seems to be more focused on taking out your enemies in a 3V3 team match.
The increased mobility that you have makes this game much easier and more fun to play compared to the original Dissidia and 012. You now have a dedicated guard manoeuvre, which allows you to dodge when moving, and it feels really good to pull this off, especially when used against HP attacks. The bravery meter returns, and with enough bravery points, you can take out your opponent’s HP in one hit. However, just using bravery attacks isn’t enough at times, as your opponent may try and wear you down by using a combination of those attacks.
Certain characters do have special abilities attached to them. For example, Lightning Farron is the only one that changes paradigms(or jobs, i.e. Warrior, Mage, etc), and also has a triple jump (although all characters can jump at least twice). I ended up sticking with her for most of the time I played this game, and it ended up being a few hours over a few days. I really had fun with the combat, as I felt that the game was very pick-up and play. This game does feel like more of a hack-and-slash game than the PSP Dissidia’s, which may come down to the influence of Koei Tecmo Games and Team Ninja, who are notable for making the Nintendo Warriors games, as well as the Ninja Gaiden and Dead or Alive Series. The online experience has severely improved, as I never experienced lag in my online sessions.
The graphics are a wonderful sight to behold, and as someone who is familiar with most of the Final Fantasy cast(s), it’s nice to see people like Rinoa Heartly take on Cloud Strife. The remixes of music are a joy to the ears for both older fans and newcomers.
Dissidia NT is fun to play for free, and I recommend it if you are undecided about getting the game right now. The game is easy to play, and I found a lot of fun in making my own miracles.